Friday, April 19, 2013

The Back to the Future II Accuracy Check and Review


The movie starts where its predecessor left off: with Doc Brown (time travel expert and resident mad scientist complete with Einstein-esque hair), Marty McFly (the fumbling teenage protagonist with a penchant for knee-jerk reactions), and Jennifer Parker (Marty’s girlfriend who, up until this point, hasn’t had much of a role) adventuring off to the future to save Marty and Jennifer’s children from an unknown but supposedly disastrous fate.

Released in 1895, the “future” for the characters takes place in 2015, a year we are coming upon quickly.  The depicted setting is more fantastic than our current reality in some ways, yet behind in others.  A thorough study of the movie has picked up on several technologies and trends as well as where they stand at the moment.

Mr. Fusion: A device that takes trash and can apparently generate 1.21 gigawatts of electricity from it.  Let’s put it this way: the average nuclear power plant, which is the size of a large neighborhood, puts out about one gigawatt (http://en.allexperts.com/q/Nuclear-Power-2462/2008/10/energy-nuclear-plant-generate.htm).  It would take a gigantic nuclear power plant to put out the amount of electricity needed to power the time-traveling DeLorean.

Flying cars: They are not the commodity predicted.  What we have right now is this.

Sleep-inducing alpha-rhythm generator: The equivalent of knock-out gas, but with lights.  We do not have this, either.

A weather service that can actually control the weather:  No.  Not even close.

“The justice system works quickly in the future now that they’ve abolished all lawyers”: It is highly unlikely that, in the next two years, all lawyers will cease to exist.  In America’s current economic state, we need more jobs, not less.

Power laces: Shoes that tie themselves.  We have the technology for this, just not the need.  At the moment, though, the idea makes for a great gag because 80s Marty wears converse and, almost thirty years later, we still wear converse.

Ridiculously colorful and patterned pants and shirts: Check.

Doc’s invisible tie: Not yet, but maybe.  I know a few people who would wear this.

The double tie: Numerous characters wear two ties around their neck rather than one.  Both ties are the same pattern and assumed to be part of the same mechanism.  I have not seen anyone wear this in public and hope that is not something that will change within the next two years.

Hologram movies: In Back to the Future II, there’s a holographic Jaws shark preying on pedestrians from the front of the theater.  Believe it or not, this is actually something we do have, though not in theaters.  In Japan, a concert was held in which an animated holographic image was set on stage.  The concert was for Miku, who is not a real person, only a collection of computer generated sounds.

Videogames that don’t involve hands: I describe it as this because the device is not actually seen, only mentioned by two children who complain about an arcade game that does involve the use of hands.  This could take on two different approaches.  Either it could be like the Kinect, which is motion-sensitive and now widely spread across the game-playing culture, or it could be more similar to the Emotiv EPOC, which is an interface that uses the brain as its controller.

Sound effects vest: One of the antagonistic minor characters wears a vest that looks to be made out of metal and is covered in buttons that emit different sounds, one of which is a chicken, used to goad Marty into a fight.  In present day 2013, these do exist (and are sleeker), although are more often worn by preteen boys than young adult thugs.

Hoverboard: We don’t specifically have a board, but we have created hovercrafts.  Still, they are a long way off of what’s in the movie.

Digital camera:  We have this!

On-the-spot DNA identification: We…do not have this.  Labs are still necessary.

Dehydrated food: This kind is not the strange substance given to astronauts.  Rather, it’s a mini-pizza that can be stuck in a hydrator and transformed into a full-size pizza.  We’re behind on this one.

Media glasses: In the movie, Marty’s kids both use visors that can intercept phone calls and are possibly connected to other media outlets.  The devices accurately represent the kind of dinner table distraction that can be seen today with teens and texting.  Other than this, their role isn’t very clearly defined, and thus it can’t be said whether they are more archaic or advanced compared to our current technology.  Google Glass may trump even the more advanced assumptions, though.  Set to be released in 2014, it is a computer that can be worn on the eyes, inputting information into our visual field.

When the movie first came out, these gadgets were probably seen as more “cool” than “funny.”  It’s the recent comparisons that add the humor.  Even without this, though, the movie is still hilarious for three main reasons.

Reason #1: The expressions.  Christopher Lloyd (Doc Brown) and Michael J. Fox (Marty) have, arguably, some of the best reactions in movie history.  Their faces contort to cartoonish degrees.

Reason #2: Michael J. Fox playing both of his children.  The first, his son, Marty Jr., is a complete wimp with a whiny voice and a snarky attitude.  His hair is greasier and usually worn under a hat to make him look different.  What’s funnier, however, is that Fox also plays Marty’s daughter, Marlene.  Yes, that’s right—he slaps on a wig, adds some dark eye make-up, fills out a curvy figure, and pitches his voice higher.  After realizing that it is the same person playing Marty, Marty Jr., and Marlene, this becomes one of the best things ever.

Reason #3: Miscellaneous humor.  This is going to be a category all on its own.  Slapstick comedy receives the most frequent usage.  The bad guys are always slamming into solid objects.  Add to this a few comedic sound effects and you have yourself a laugh.  Next up is situational humor.  There are some things that are just inherently funny, such as having two Martys.  One is sassy enough.  Then, there’s the ironic humor, presented from the contrast between two events.  Specific examples can’t be given here for fear of real spoilers.  Lastly, there is the verbal humor, carrying all of the snappy lines and exclamations of “Great Scott!”  My only protest here is that Marty’s “Hey, what’s that?!” gag starts getting a little stale.

That joke in particular has been carried over from the first movie.  There’s true benefit in watching both within close proximity of each other.  If nothing else, doing so lets you understand the truly ridiculous proportions of continuity.  The second movie makes many references to the first, but uses different angles to attain another viewpoint on the situation.

Due to involvement of past-selves and future-selves at the same time, there are numerous moments of “double acting”: two versions of the actor on screen, talking to each other.  The timing is impeccable.  All of the reactions are spot-on and the result makes it highly believable.  One case of “triple acting” is evident, too, when Fox had to play those three characters simultaneously.  Despite the complication of the filming for this kind of effect, it wasn’t reduced by any large amount.  If anything, it was flaunted.

That’s another thing: this movie flaunts what it’s got.  Aside from a few exceptions, like awkward stunts, the special effects are magnificent.  There were very few moments where I thought, “That is so fake.”  Considering how many futuristic devices are involved, such as the flying cars and other levitating objects, that is a matter of serious importance.  Bad special effects certainly could have damaged half the movie.  I only say “damaged,” though, and not “ruined” because the storyline is still very strong.

Everything speeds forward—ban g, bang, bang—twisting consecutive complications together in a raging stream so that there’s no time to get bored.  Once one problem is resolved, another one rises, and there’s never nothing going on.  When people are talking, it’s active, it’s relevant, and it’s revealing.  As a result of this non-stop, machine-gun tempo, Back to the Future II tends to juggle a few plot lines, almost making it seem like it was meant as two or three movies.  The first half hour seems like its own storyline at first, then works almost as prologue for the rest of the movie, making it difficult to summarize in brief what the main point is.  Regardless, things stay interesting and, if nothing else, the logic sticks.

I would highly recommend this movie, even to those who are not fans of science fiction.

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